Divine affinity (Hangul: 신성친화도; RR: sin-seong-chin-hwado) gauges the talent for magic. It is almost always set at birth. Pure-blood humans and quarters can train to increase their divine affinity through meditation and mental discipline, but the change is generally negligible. However, some godly items, such as the Golden Knight, will increase the user's divine affinity by a fixed amount when worn.
All halfs have a divine affinity of 0. In some rare cases, quarters can have a divine affinity of 0 as well, but it appears to be practically unheard of for pure-bloods. A notable exception to this rule is Kubera Leez, who has a divine affinity that was measured at 0 during the Test of the Sword.
Back when fiendish magic was available, there was no relation between divine affinity and fiendish affinity, but a person with a divine affinity over 1000 would usually have a fiendish affinity of 0.
- See also: Magic